Unity is a cross-platform game development environment created by the American company Unity Technologies. It lets you build apps for over 25 different platforms, including PCs, game consoles, mobile devices, web apps, and more. Unity was released in 2005 and has been constantly evolving ever since.
The main perks of Unity are its visual development environment, cross-platform support, and modular component system. On the flip side, it can get tricky when dealing with multi-component setups and adding external libraries.
Lots of games, apps, and even visualizations of mathematical models are made with Unity, covering tons of platforms and genres. Both big studios and indie developers use it regularly.
I like Character Creator — it's a tool for creating, customizing, and animating 3D characters for games, animation, and visual effects. Character Creator is used to make both realistic and stylized characters. With it, you can adjust appearance, clothing, hair, facial and body details, creating unique looks for various projects, including games, animation, and visual effects. The program lets you work with morphs, skin textures, hair, and eyes, as well as add facial expressions, making characters more lively and realistic. Key features
Flexibility of settings: you can change body proportions, facial features, character age, as well as create cartoonish or anime styles.
Integration with other tools: Character Creator is compatible with iClone, Unreal Engine, Unity, Blender, Maya, and other 3D editors, allowing you to export characters to game engines and animation projects.
Using neural networks: the latest versions (CC4 and CC5) let you automatically generate realistic skin, transfer facial features from photos, and adapt models to the desired style.
Libraries and presets: the program includes ready-made character templates, clothing, and accessories that you can edit and combine to create unique looks.
High-resolution support: Character Creator 5 offers HD bases with 8K textures and displacement maps for detailed visualization and 3D printing.